“Creating a thrilling game experience is an art. With the science of playtesting, we help improving the experience.” Read all about the process of playtesting Killzone 3 in Bright Magazine (in Dutch).
Articles in Game design
Playtesting Killzone 3
Game usability testing @valsplat
Recently, valsplat dipped its toes in the exciting waters of playtesting. And it felt good.
Swords & Soldiers is a critically acclaimed Wii game, about to be released on PlayStation 3. The Wii controls make the game easy to learn and a lot of fun. The challenge was to match this with the arguably less intuïtve PlayStation controller. For this, a playtest was needed.